ShaderTool
0.1
Live tool for developing OpenGL shaders interactively
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#include <renderer.h>
Data Fields | |
unsigned int | program |
const char * | filename |
int | wd |
Structure representing the state of a shader.
const char* shader_state::filename |
Shader file name.
unsigned int shader_state::program |
Shader program ID.
int shader_state::wd |
inotify watch descriptor.