ShaderTool  0.1
Live tool for developing OpenGL shaders interactively
Data Fields
arguments Struct Reference

Data Fields

char * shader_file
 
bool verbose
 
bool silent
 
bool autoreload
 
char * buffer_file
 

Field Documentation

◆ autoreload

bool arguments::autoreload

◆ buffer_file

char* arguments::buffer_file

◆ shader_file

char* arguments::shader_file

◆ silent

bool arguments::silent

◆ verbose

bool arguments::verbose

The documentation for this struct was generated from the following file: