deploy: 6b79e4f5b4ab225351da2aa92cc619a96b2a2219

This commit is contained in:
dlozeve 2021-03-07 18:18:48 +00:00
parent 1aa02b1497
commit 2c5e7dcadb

View file

@ -69,7 +69,7 @@ $(function() {
<div class="contents">
<div class="textblock"><p><a href="https://github.com/dlozeve/ShaderTool/actions/workflows/build.yml"><object type="image/svg+xml" data="https://github.com/dlozeve/ShaderTool/actions/workflows/build.yml/badge.svg" style="pointer-events: none;">build</object></a> <a href="https://dlozeve.github.io/ShaderTool/"><object type="image/svg+xml" data="https://github.com/dlozeve/ShaderTool/actions/workflows/docs.yml/badge.svg" style="pointer-events: none;">docs</object></a></p>
<p>Live tool for developing OpenGL shaders interactively.</p>
<p><img src="images/bacteria.png" alt="psychedelic bacteria" class="inline"/></p>
<p><img src="https://github.com/dlozeve/ShaderTool/blob/master/images/bacteria.png?raw=true" alt="psychedelic bacteria" class="inline"/> <img src="https://github.com/dlozeve/ShaderTool/blob/master/images/julia.gif?raw=true" alt="julia" class="inline"/></p>
<p>I developed this small program to experiment with shaders locally, to reproduce an experience like <a href="https://www.shadertoy.com/">Shadertoy</a> offline, with the ability to choose my own text editor. It was also a good project to learn OpenGL development. For this reason, the code is very minimal and should be fairly readable.</p>
<p>Additional features:</p>
<ul>