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<div class="contents">
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<div class="textblock"><p><a href="https://github.com/dlozeve/ShaderTool/actions/workflows/build.yml"><object type="image/svg+xml" data="https://github.com/dlozeve/ShaderTool/actions/workflows/build.yml/badge.svg" style="pointer-events: none;">build</object></a> <a href="https://dlozeve.github.io/ShaderTool/"><object type="image/svg+xml" data="https://github.com/dlozeve/ShaderTool/actions/workflows/docs.yml/badge.svg" style="pointer-events: none;">docs</object></a></p>
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<p>Live tool for developing OpenGL shaders interactively.</p>
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<p><img src="images/bacteria.png" alt="psychedelic bacteria" class="inline"/></p>
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<p>I developed this small program to experiment with shaders locally, to reproduce an experience like <a href="https://www.shadertoy.com/">Shadertoy</a> offline, with the ability to choose my own text editor. It was also a good project to learn OpenGL development. For this reason, the code is very minimal and should be fairly readable.</p>
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<p>Additional features:</p>
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<ul>
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