My solutions to the 2006 ICFP Programming Contest (The Cult of the Bound Variable)
Updated 2025-04-05 14:15:36 +00:00
Live tool for developing OpenGL shaders interactively
Updated 2025-04-05 14:15:03 +00:00
My solutions to the Advent of Code problems
Updated 2025-04-05 13:55:46 +00:00