orbit/app/Main.hs
2018-01-27 16:31:00 +00:00

173 lines
4.9 KiB
Haskell

module Main where
import Lib
import Linear.Affine
import Linear.V3
import System.Random
import Control.Monad (replicateM)
import Graphics.Gloss hiding (Point)
import Options.Applicative
import Data.Semigroup ((<>))
import Safe
--------------------------------------------------------------------------------
-- Random body generation
--------------------------------------------------------------------------------
randomBody :: IO Body
randomBody = do
r <- randomIO :: IO Double
m <- randomIO :: IO Double
x <- randomIO :: IO Double
y <- randomIO :: IO Double
z <- randomIO :: IO Double
vx <- randomIO :: IO Double
vy <- randomIO :: IO Double
vz <- randomIO :: IO Double
name <- replicateM 20 $ randomRIO ('a', 'z')
-- Make radius proportional to mass for visualization
let radius = 20 * m
-- Scale mass
let mass = 1e3 * m
-- Scale position and speed
let posx = 1e3 * (2*x - 1)
let posy = 1e3 * (2*y - 1)
let speedx = 5e-5 * vx
let speedy = 5e-5 * vy
return $ Body name radius mass (P $ V3 posx posy 0) (V3 speedx speedy 0)
--------------------------------------------------------------------------------
-- CSV export
--------------------------------------------------------------------------------
-- | Show a Vector as CSV
csvFromVector :: V3 Double -> String
csvFromVector (V3 x y z) =
show x ++ "," ++ show y ++ "," ++ show z
-- | show a Point as CSV
csvFromPoint :: Point V3 Double -> String
csvFromPoint (P v) = csvFromVector v
-- | Show a Body as CSV
csvFromBody :: Double -> Body -> String
csvFromBody dt b =
show dt ++ "," ++
csvFromPoint (_bodyPosition b) ++ "," ++
csvFromVector (_bodySpeed b) ++ "\n"
-- | Show a list of bodies as CSV
csvFromBodies :: Double -> [Body] -> String
csvFromBodies dt bs = concat $ map (csvFromBody dt) bs
-- | Compute all the steps of the simulation
steps :: Double -- ^ The time step
-> Double -- ^ The Barnes-Hut threshold theta
-> [Body] -- ^ The initial state (list of bodies)
-> [(Double, [Body])] -- ^ List of successive states with the
-- corresponding time
steps dt theta b = zip (iterate (dt +) 0) (iterate (updateAll dt theta) b)
-- | Show all the steps as CSV
csvFromInit :: Int -- ^ The number of time steps to keep
-> Double -- ^ The time step
-> Double -- ^ The Barnes-Hut threshold theta
-> [Body] -- ^ The initial state (list of bodies)
-> String -- ^ CSV data
csvFromInit n dt theta b = concat $ map (uncurry csvFromBodies) (take n $ steps dt theta b)
--------------------------------------------------------------------------------
-- Commandline arguments
--------------------------------------------------------------------------------
data CmdLineOptions = CmdLineOptions
{ optionNumberBodies :: Int
, optionColor :: Color
, optionFPS :: Int
}
numberBodiesParser :: Parser Int
numberBodiesParser = option auto
(long "number-bodies"
<> short 'n'
<> help "Number of Bodies"
<> showDefault
<> value 300
<> metavar "N")
fpsParser :: Parser Int
fpsParser = option auto
(long "fps"
<> help "Frame rate"
<> showDefault
<> value 25
<> metavar "FPS")
splitOn :: Char -> String -> [String]
splitOn c s = case dropWhile (== c) s of
"" -> []
s' -> w : splitOn c s''
where (w, s'') = break (== c) s'
colorParser :: Parser Color
colorParser = option (eitherReader readRGB)
(long "color"
<> short 'c'
<> help "Foreground color RGBA (0-255)"
<> showDefault
<> value white
<> metavar "R,G,B")
where readRGB s =
case mapM readEitherSafe $ splitOn ',' s of
Right (r:g:b:a:_) -> Right $ makeColorI r g b a
Right (r:g:b:_) -> Right $ makeColorI r g b 255
Right (r:g:_) -> Right $ makeColorI r g 255 255
Right (r:_) -> Right $ makeColorI r 255 255 255
Right _ -> Right $ makeColorI 255 255 255 255
Left s -> Left s
optionsParser :: Parser CmdLineOptions
optionsParser = CmdLineOptions <$>
numberBodiesParser <*> colorParser <*> fpsParser
opts :: ParserInfo CmdLineOptions
opts = info (optionsParser <**> helper)
(fullDesc
<> progDesc "Barnes-Hut N-body simulator"
<> header "orbit")
--------------------------------------------------------------------------------
-- Gloss
--------------------------------------------------------------------------------
width, height, offset :: Int
width = 1000
height = 750
offset = 100
window :: Display
window = InWindow "Orbit" (width, height) (offset, offset)
displayBody :: Body -> Picture
displayBody b = translate (realToFrac x) (realToFrac y) $ circleSolid (realToFrac (_bodyRadius b))
where P (V3 x y _) = _bodyPosition b
displayBodies :: Color -> [Body] -> Picture
displayBodies c = color c . Pictures . map displayBody
main :: IO ()
main = do
CmdLineOptions n c fps <- execParser opts
bodies <- replicateM n randomBody
simulate
window
black
fps
bodies
(displayBodies c)
(\_ dt bs -> updateAll (realToFrac dt*1e6) 0.5 bs)