module Main where import Lib import Linear.Affine import Linear.V3 import Graphics.Gloss hiding (Point) -------------------------------------------------------------------------------- -- CSV export -------------------------------------------------------------------------------- csvFromPoint :: Point V3 Double -> String csvFromPoint (P (V3 x y z)) = show x ++ "," ++ show y ++ "," ++ show z csvFromBodies :: [Body] -> [String] csvFromBodies = map (\ x -> bodyName x ++ "," ++ show (bodyMass x) ++ "," ++ csvFromPoint (bodyPosition x) ++ "\n") steps :: Int -> Double -> [Body] -> IO () steps 0 _ _ = return () steps n dt bodies = do putStr . concat $ map ((show n ++ ",") ++) $ csvFromBodies bodies steps (n-1) dt (updateAll dt bodies) -------------------------------------------------------------------------------- -- Gloss -------------------------------------------------------------------------------- width, height, offset :: Int width = 1000 height = 750 offset = 100 window :: Display window = InWindow "Orbit" (width, height) (offset, offset) displayBody :: Body -> Picture displayBody b = translate (realToFrac x/1e9) (realToFrac y/1e9) $ circle (realToFrac (bodyRadius b)/1e8) where P (V3 x y _) = bodyPosition b displayBodies :: [Body] -> Picture displayBodies = color white . Pictures . map displayBody drawing :: Picture drawing = color white $ circle 80 main :: IO () main = simulate window black 25 [sun, earth, moon, mercury, venus, mars] displayBodies (\_ dt bs -> updateAll (realToFrac dt*1e6) bs) --main :: IO () --main = steps 1000000 10 [sun, earth, moon, mercury, venus, mars]