12 lines
383 B
C
12 lines
383 B
C
#ifndef RENDERER_H
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#define RENDERER_H
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#include <GLFW/glfw3.h>
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GLFWwindow *initialize_window(int width, int height);
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unsigned int initialize_vertices();
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void process_input(GLFWwindow *window, unsigned int *shader_program,
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const char *const fragment_shader_file);
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void framebuffer_size_callback(GLFWwindow *window, int width, int height);
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#endif /* RENDERER_H */
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