project( 'shadertool', 'c', version: '0.1', default_options: [ 'buildtype=debugoptimized', 'warning_level=3', 'c_std=c99', 'werror=true', ] ) glfw_dep = dependency('glfw3') glew_dep = dependency('glew') executable( 'shadertool', sources: ['main.c', 'log.c'], dependencies: [glfw_dep, glew_dep], c_args: '-DLOG_USE_COLOR', )