ShaderTool  0.1
Live tool for developing OpenGL shaders interactively
shaders.h
Go to the documentation of this file.
1 #ifndef SHADERS_H
2 #define SHADERS_H
3 
4 char *read_file(const char *const filename);
5 int compile_shaders(unsigned int *shader_program,
6  const char *const fragment_shader_file);
7 
8 #endif /* SHADERS_H */
compile_shaders
int compile_shaders(unsigned int *shader_program, const char *const fragment_shader_file)
Compile shaders from source files.
Definition: shaders.c:64
shader_state::filename
const char * filename
Definition: renderer.h:11
read_file
char * read_file(const char *const filename)
Reads a file in a heap-allocated buffer.
Definition: shaders.c:18