ShaderTool
0.1
Live tool for developing OpenGL shaders interactively
Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
basename_without_suffix() :
io.c
,
io.h
BUF_LEN :
io.c
capture_screenshot() :
io.c
,
io.h
compile_shaders() :
shaders.c
,
shaders.h
framebuffer_size_callback() :
renderer.c
,
renderer.h
initialize_framebuffer() :
renderer.c
,
renderer.h
initialize_vertices() :
renderer.h
,
renderer.c
initialize_window() :
renderer.h
,
renderer.c
main() :
main.c
process_input() :
io.c
,
io.h
read_file() :
shaders.c
,
shaders.h
UNUSED :
renderer.c
WINDOW_HEIGHT :
main.c
WINDOW_WIDTH :
main.c
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