Recompile both fragment shaders when resetting
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60d94b06f2
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2 changed files with 12 additions and 5 deletions
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@ -7,7 +7,9 @@ GLFWwindow *initialize_window(int width, int height);
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unsigned int initialize_vertices();
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void framebuffer_size_callback(GLFWwindow *window, int width, int height);
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void capture_screenshot();
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void process_input(GLFWwindow *window, unsigned int *shader_program,
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const char *const fragment_shader_file);
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void process_input(GLFWwindow *window, unsigned int *screen_shader,
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const char *const screen_shader_file,
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unsigned int *buffer_shader,
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const char *const buffer_shader_file);
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#endif /* RENDERER_H */
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