diff --git a/functions.html b/functions.html index 3e6bc99..906747e 100644 --- a/functions.html +++ b/functions.html @@ -79,6 +79,9 @@ $(function() {
Functions | |||
int | initialize_shaders (struct renderer_state *state, const char *shader_file, const char *buffer_file) | ||
Initialize shaders and setup inotify if required. More... | |||
int | initialize_shaders (struct renderer_state *state, const char *shader_file, const char *buffer_file, int texture_width, int texture_height) | ||
Initialize shaders, compile them, and create the required texture for the buffer shader. More... | |||
int | compile_shaders (unsigned int *shader_program, const char *const fragment_shader_file) | ||
Compile shaders from source files. More... | |||
const char * | -buffer_file | +buffer_file, | + +|
+ | + | int | +texture_width, | +
+ | + | int | +texture_height |
@@ -181,12 +193,14 @@ Functions |
Initialize shaders and setup inotify if required.
+Initialize shaders, compile them, and create the required texture for the buffer shader.
state | The target renderer state. |
shader_file | The file name of the screen shader. |
buffer_file | The file name of the buffer shader, or NULL if no buffer shader. |
texture_width | The width of the texture for the buffer shader. |
texture_height | The height of the texture for the buffer shader. |
Functions | |||
int | initialize_shaders (struct renderer_state *state, const char *shader_file, const char *buffer_file) | ||
Initialize shaders and setup inotify if required. More... | |||
int | initialize_shaders (struct renderer_state *state, const char *shader_file, const char *buffer_file, int window_width, int window_height) | ||
Initialize shaders, compile them, and create the required texture for the buffer shader. More... | |||
int | compile_shaders (unsigned int *shader_program, const char *const fragment_shader_file) | ||
Compile shaders from source files. More... | |||
const char * | -buffer_file | +buffer_file, | + +|
+ | + | int | +texture_width, | +
+ | + | int | +texture_height |
@@ -182,12 +194,14 @@ Functions |
Initialize shaders and setup inotify if required.
+Initialize shaders, compile them, and create the required texture for the buffer shader.
state | The target renderer state. |
shader_file | The file name of the screen shader. |
buffer_file | The file name of the buffer shader, or NULL if no buffer shader. |
texture_width | The width of the texture for the buffer shader. |
texture_height | The height of the texture for the buffer shader. |
Frame count since the start of the render loop.
+unsigned int renderer_state::framebuffer | +
Framebuffer.
+Shader for the main screen.
+unsigned int renderer_state::texture_color_buffer | +
Texture where the framebuffer renders.
+