Add resources and references

This commit is contained in:
Dimitri Lozeve 2021-03-07 18:28:32 +01:00
parent 17ad76f0f6
commit c755da334b
2 changed files with 16 additions and 3 deletions

View file

@ -49,11 +49,11 @@ float pi = 2.0 * asin(1.0);
void main() {
// Changes with time
// float a = 2.0 * pi * (int(u_frame) % 500) / 500.0;
// vec2 c = 0.7885 * vec2(cos(a), sin(a));
float a = 2.0 * pi * (int(u_frame) % 500) / 500.0;
vec2 c = 0.7885 * vec2(cos(a), sin(a));
// Changes with cursor position
vec2 c = u_mouse.xy / u_resolution.xy * 2.0 - vec2(1.0, 1.0);
// vec2 c = u_mouse.xy / u_resolution.xy * 2.0 - vec2(1.0, 1.0);
vec2 z = gl_FragCoord.xy / u_resolution.xy * 3.0 - vec2(1.5, 1.5);
int i = 0;